How many milliseconds the repeat has been running for.
How many beats have passed since the repeat started.
A number ranging from 0 to 1, signifying how far through a repeat's lifetime we are.
How many beats have passed since the repeat started.
How many milliseconds the repeat has been running for.
A number ranging from 0 to 1, signifying how far through a repeat's lifetime we are.
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An instance of BeatRepeatArgs is generated by a Repeat object with finite running time, to be passed into its action callback. The BeatRepeatArgs class provides information about how long a repeat has been running, how far through repeat's lifetime we are, and how many beats have passed since the repeat was started.